場

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collaboration

Space, Place and 場

Let’s start with 場. In architectural theory we say that a place is a space with a history. But what about the present? What do we call a place where history is being created? A rich place full of interaction and possibility, a place for emerging relationships?

  • Viveka
    Viveka
2 min read
innovation

Innovation and Creative Intelligence

After three years at the ABC, first as a UX consultant and then as creative director of R&D, I’m moving on – taking on consulting work and writing up my PhD.

  • Viveka
    Viveka
1 min read
research

Experience Art

Back in 2008 I presented a paper at OZCHI in Cairns, and met a few of my research heroes. I documented the experience on Twitter, but despite my optimism at the time there is no longer any trace of those tweets. So this year...

  • Viveka
    Viveka
1 min read
creativity

How Creativity Works, and How the Patent System Thinks it Works

Last week our national broadcaster hosted Edward Jung of Intellectual Ventures , a company that "has earned a special brand of hatred in the business world as the ultimate patent troll". This week they kindly allowed me to present a brief counterpoint:

  • Viveka
    Viveka
2 min read
research

Creativity and Cognition 2011

Just back from Creativity and Cognition 2011, which was truly ace. I gave the paper I wrote with my co-supervisor, Prof. Ernest Edmonds, which people seemed to like. Saw some thought-provoking presentations and met a number of inspiring and wonderful people. Here are some highlights:

  • Viveka
    Viveka
2 min read
collaboration

Notes from a SIGGRAPH Panel on Successful Creative Collaboration Across Time & Space

What makes collaboration work? Let's hear from Tim McLaughlin (Texas A&M University), Tommy Burnette (Lucasfilm Singapore), Tim Fields (Certain Affinity), Jonathan Gibbs (DreamWorks Animation) and David Parrish (Reel FX Creative Studios).

  • Viveka
    Viveka
5 min read
prototypes

Imaginary tablets

For those of us interested in how humans interact with our machines, how socio-technical systems are made and how they make us, this is a precious moment. Tomorrow the probability waveforms collapse...

  • Viveka
    Viveka
6 min read
design

Reclaiming Affordances

The next time you're about to use the word “affordance”, please stop and check if the word “cue” would work instead. Because if it would, then you're doing it wrong. And here's why that matters.

  • Viveka
    Viveka
12 min read
research

Creativity and Cognition 2009

In a few hours I’m off to Berkeley for Creativity and Cognition 2009 to participate in the Graduate Symposium. Mihaly Csikszentmihalyi, Ben Shneiderman, Jane Prophet and my advisor Ernest Edmonds...

  • Viveka
    Viveka
1 min read
Strategy

Prior Art

It was an intoxicating time before the first .com crash and we filled our days with experiments in virtual worlds, multiplayer gaming, videoconferencing and other exotic attempts to figure out what to do with the new 10Mb/sec (symmetrical!) connections. And of course, internet video.

  • Viveka
    Viveka
2 min read
design

Form factors

[I wrote this in September 2009, four months before the 27 January 2010 announcement of the iPad. On 26 January 2010, the day before the launch, I wrote this followup post: imaginary tablets.

  • Viveka
    Viveka
3 min read
VR

The longer it takes you to catch on, the more visionary I get

Take a look at the wonderful, terrible Immersive Workspaces from Linden Lab and Rivers Run Red.

  • Viveka
    Viveka
3 min read
collaboration

Tap tap tap – a case study for distributed collaborative creativity.

Taptaptap make iPhone apps, but they’re not an old-fashioned development shop. Times have changed.

  • Viveka
    Viveka
1 min read
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