User Experience Design for Games |
What is User Experience Design? |
Gamers call this ÒInterface DesignÓ |
Everything that happens to the user is part of the UE. |
Some principles |
Affordances, Constraints and Perceived Affordances |
Mapping |
Standards |
Cognitive Models and Mental Models |
Paths, wayfinding, signs & signals. |
Modes & States |
Is our goal efficient task performance? |
I didnÕt think so either. |
Usability vs. Challenge = Flow |